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Experiments / DECO CODE Lab

20 / DECO CODE

Expect The Unexpected.

Identity / Interaction / Typography / Creative engineering

Small experiments, all of them on this site.

Lab / 001Uninvited colour

Make it Feel new.

Lime is the colour that wasn’t invited. It gets one band per page and a few small signals, and every use passes the contrast check.

01 / The approachOriginality with intent

Same rules / New possibilities

Play with the form,
keep the function.

An experiment earns its place when it makes an idea sharper or shows the reader something they need. An unusual layout still has to pass the same checks for contrast, keyboard use and load time as any other page.

02 / The original signalTwo marks / Many roles

Taken from the logo.

Signal / O — Focus / Wayfinding

The point of focus.

Marks a chapter, a selection or a step.

Signal / E — Structure / Rhythm

Order. And energy.

Dividers and reading order, drawn from the logo.

03 / Interactive thinkingExperiments that do a job

Four experiments you can see here.

The work grid isn’t a row of equal cards, and the reading order underneath it is still the plain order of the content.

  1. 01 / Type

    Offset type.

    The middle line of every hero steps out to the right as the page loads.

  2. 02 / Grid

    Unexpected rhythm.

    Tiles seven and five columns wide, the second and the fourth set lower.

  3. 03 / Nav

    Marks with a job.

    The O marks a chapter, a selected state or a step in a process.

  4. 04 / Access

    Nothing required.

    Nothing moves if you’ve asked for less motion, and all of it works from the keyboard.

04 / Different worldsReal projects

Two projects, two layouts.

Start something worthwhile / 2026

Built to Stand Apart.

Have an idea that needs an unusual shape? Bring it, and I’ll make it work properly.

Start a project